I originally got the idea for the mod when.......... well it just came to me one day in a burst of originality.
Jallen was the first person to agree to help me w/ the mod, then Hectate, and Grash was the last of the "old" team to join up. Months passed and we didn't really get that much done... Eventually Jallen left coz of school, followed by Hectate for family/ job reasons, and Grash also had a family related issue so he had to leave as well. Around January Agent showed up and he started modeling and teaching me how to map. I'm gonna take a break right now I'll be back in a minute, but first SPELL CHECK!!!
OK back again. Around mid-summer this year as Agent & I were wrapping up the 2nd media update, ZeekyHBomb (as he's known on steam) joined Team Flakes (Grash's idea, not mine). He's been working out really well so far, we're actually getting close to internal alpha testing. That said, we could still use texture artists and animators.
And at this point I'm REALLY tried of typing so I'm gonna publish this.