Monday, October 6, 2008

Don't leak mah dlls!

I wrote some lines into the code to prevent clients from playing the beta when their SteamID is not hardcoded into the dlls. After I've successfully tested the code I'll post the few lines.
So yeah, the first internal beta is almost ready!

We still are searching for Texture Artists and Sound Engineers (I know I'm repeating myself... but who cares - better too often than too less) and you can also sign up as a beta-tester.

Some media will hopefully follow soon...

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